Learning to Fight | |
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Vital statistics | |
Start | The Village of Kintara |
End | The Village of Kintara |
Prerequisites | |
Level | 1-? |
Location | The Hills of Kintara |
Rewards | Choice of Weapon |
Progression | |
Previous | Next |
Survival Necessities |
Learning to Fight is the last of the four quests offered by Clive, a quest giver in the village of Kintara south of Caemlyn.
Quest Summary[]
Clive has decided that it is time for the player to learn how to fight. He asks the player to go visit the Master of the Sword in the Caemlyn Royal Palace to learn about the different playstyles.
When the player returns, Clive rewards them with a weapon appropriate to the playstyle that they want to pursue.
Starting the Quest[]
Clive will greet a player when they enter the room, assuming that their level is not too high for his quests.
Saying 'quest' will result in Clive providing an explanation of your current task.
Walkthrough ahead |
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You say 'quest' Clive says 'Hrmmm, I do indeed. I believe it is time we work on your martial prowess, <playername>.' Clive says 'Inside Caemlyn's Royal Palace there is a Master of the Sword who teaches the way of weapons.' Clive says 'Seek this man out and ask him to explain weapon setups and skills to you. Listen closely, he is as knowledgeable as they come.' |
Quest Guide[]
The Master of the Sword is the Warrior practice in Caemlyn. He is located in 'The Practice Yard' which is 7n, 1e, 2n, 3e, 1n from Caemlyn Central Square.
Saying 'weapons' in his room will trigger a dialogue where he will explain the three main playstyles: abs, combo, and dodge. He then tells the player to return to Clive and salute him to complete the quest.
Note: Clive will give the player either a long blade, medium blade/shield, or staff as a reward. As these quest rewards are typically as good as or better than the weapons a new character can obtain on their own, it would be recommended to invest practices into one of those categories for a quick start.
Walkthrough ahead |
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You say 'weapons' The Master of the Sword studies you from head to toe, frowning the entire time. The Master of the Sword says 'To wield a weapon is no small charge, <playername>, but it is a thing many of us must do.' The Master of the Sword says 'I am what they call a "warrior practice trainer". That is, I teach people martial skills such as weapon proficiency and shield parry.' The Master of the Sword says 'The first thing you need to learn is the difference in the three main play styles or equipment setups: dodge, abs, and combo.' The Master of the Sword says 'The names hint at their purposes, but you look like you're fresh off the farm so I will explain it anyways.' The Master of the Sword says 'When you type "stat", you see your offensive, dodge, and parry bonus as well as your base abilities and your armor absorption rate.' The Master of the Sword says 'Dodge focuses on maximizing your defense, especially your dodge bonus, so you take few or no hits. But when you do get hit, it HURTS.' The Master of the Sword says 'Abs focuses on maximizing your armor absorption rate, or "abs", and ignores defense. So you get hit all the time, but it tickles.' The Master of the Sword says 'I doubt you've guessed this, but combo is a mixture of the two. You have pretty decent defense while also having decent abs. You get hit some and it hurts some.' The Master of the Sword says 'Now, what determines your defense? Your equipment, your practices, and your base abilities (stats).' The Master of the Sword says 'Dodge, for example, focuses on the thief skill "dodge" and having a high dexterity score. And the rest is up to your equipment.' The Master of the Sword says 'Abs is completely dependent on your equipment for the absorption, but this all comes from the six basic pieces of equipment you wear on your body while' The Master of the Sword says 'combo, and dodge especially, both depend highly on the extra equipment slots for defense - rings, necklaces, wristbands, cloak, and belt.' The Master of the Sword says 'Absers typically have high strength and high constitution - they duke out damage and soak up damage. Dodgers focus on dex first then str and con second.' The Master of the Sword says 'Comboers are similar to dodgers but dex isn't as crucial. Your intelligence effects your practice rates and your willpower effects how quickly you flee.' The Master of the Sword says 'Now, on to weapons. If you are an abser, ignore this part and just focus on practicing your weapon as much as you can.' The Master of the Sword says 'If you want defense, however, you have two choices - one-handed weapons or two-handed weapons.' The Master of the Sword says 'As a rule, one-handed weapons offer more defense in the form of a shield but are less offensively powerful.' The Master of the Sword says 'Similarly, two-handed weapons typically offer more offensive power but less overall defense. They also save you practices vs one-handers since you don't need to worry about shield parry.' The Master of the Sword says 'So if you want to be a one-handed fighter you need to practice your weapon as well as shield parry.' The Master of the Sword says 'But if you want to be a two-handed fighter (this includes you absers) then you just focus on practicing your weapon.' The Master of the Sword says 'Now, where does this leave you? What type of fighter will you be?? I am not sure, you just look like a lost farm hand to me.' The Master of the Sword says 'However, if old Clive sent you here, then that is good enough for me. If he did send you, return to him and "salute clive". He will know what it means.' The Master of the Sword says 'Don't practice anything just now, though. Go see old Clive first and talk to him; he may just give you a nice weapon that suits your needs and THEN it will be time to practice with me.' The Master of the Sword nods curtly at you before returning his attention to the practice yard. |
Completion[]
<coming soon>
Walkthrough ahead |
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You salute him. Clive grins crookedly as he sketches a clumsy salute. Clive says 'I see the old stiff taught you some manners, <playername>! That's good, I hope you got an education in martial fighting while you were at it.' Clive says 'So what did he teach you about yourself? Are you going to be a dodger, an abser, or a comboer? Pick one and I will give you a weapon to get you started.' Clive says 'For example, if you want to be an abser, "say I want to be an abser", and so on.' Clive says 'Once I give you your weapon, you can "examine xxx" where xxx is the weapon name. This will tell you the weapon class to practice.' Clive says 'If you die or lose your weapon, you should try and hustle back to where you died and loot your corpse before it decays. It decays in roughly fifteen minutes, so you might need to chat for assistance!' Clive says 'Be sure to go practice up your skills with whatever you decide on! And take care of your bloody weapon!' Clive says 'Eventually, it will scratch. Most weapons have blades and can be mended with an oilstone, but the duller ones (staves, clubs, etc) need sandstones.' Clive says 'An oilstone loads just southwest of here on the ground sometimes, at the edge of that rocky hill. You'll need to "hold stone", "remove weapon", then "mend weapon".' Clive says 'If you don't have a stone, just go mend your weapon at a weaponsmith. It takes longer and some cash, but does the same. You can also mend armor at armorsmiths.' You say 'abser' Clive throws back his head and cackles with insane glee! Clive says 'A regular berserker, I can see it now!' Clive says 'Good choice, <playername>, I think it fits you well.' Clive reaches behind him and brings forth a huge sword. Clive gives you a two-fisted flamberge. |
Response | Reward |
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abser | a two-fisted flamberge |
one-handed [dodger/comboer] | a ring-quilloned sword a brightly emblazoned shield |
two-handed [dodger/comboer] | a leatherleaf staff |
Follow-Up Quests[]
<sending player to Ross>
Trivia[]
At this time Apr-2018, Clive's mobol does not check whether the player has spoken with the Master of the Sword or saluted him to determine if the quest is complete. This means that the quest reward can be obtained immediately simply by saying the necessary phrase to trigger the reward. Furthermore, Clive will issue any or all of the rewards as many times as the player wishes by repeating the triggering phrase.
Note: This may be considered intentional bug abuse and could result in punishment by the staff, so you have been warned!
Newbie Quests | |
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Clive |
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Ross | |
Ferris | |
Miloh | |
Lobrane D'shaq |