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The Inventory is where the player carries items that are not equipped or in a worn or held container. A player's inventory is limited by number of items, weight of items, or both. Items exceeding this weight or number limit must be equipped, held, or otherwise stored. Some items are stackable, such as coins, which means they only take up the space of one item, no matter how many a player has.

## CommandEdit

Typing inventory or its abbreviated forms will show what the character is carrying outside of any worn containers.

### In Game DescriptionEdit

Syntax: inventory

This displays what items you are currently carrying (excluding items
which are equipped). To look inside containers, such as sacks, use
"look sack", or "look 2.sack" if you want to look into a second sack.


## Limit by Item AmountEdit

Both player characters and mobs have a limit on the number of items in their inventory.

Player Characters:

Item Limit = $\left \lfloor \frac{Level}{2} \right \rfloor + \left \lfloor \frac{Dexterity}{2} \right \rfloor + 5$

Mobs:

Item Limit = $\left \lfloor \frac{MobLevel}{2} \right \rfloor + 10$
Note that $\lfloor x\rfloor$ means the greatest integer less than or equal to $x$.

## Weight LimitEdit

Both player characters and mobs have a limit on the total weight of items in their inventory.

Player Characters:

Weight Limit (lbs) = $(3.5\times Strength) + Con$

Mobs:

Weight Limit (lbs) = $74.0$