|Healthy||100%||* is in excellent condition.|
|Scratched||90% to <100%||* has a few scratches.|
|Hurt||75% to <90%||* has some small wounds and bruises.|
|Wounded||50% to <75%||* has quite a few wounds.|
|Battered||30% to <50%||* has some big nasty wounds and scratches.|
|Beaten||15% to <30%||* looks pretty hurt.|
|Critical||0 to <15%||* is in awful condition.|
|Stunned||0||* is lying here, stunned.|
|Incapacitated||-1 to -2||* is bleeding awfully from big wounds.|
|Dead||-4||The corpse of * is lying here.|
Add table or equations for HP rolls by Con
|Con||Base HPs1||Roll Range||Lvl 30 Min||Lvl 30 Max|
1 - HPs at Level 3, after Statting.
-Note: All characters roll from 0-2 HPs after level 30 regardless of Con. This can add anywhere from 0-42 HPs by level 51. But in general, level 30 hps are around 20 * Con, and then assume an average addition of 20 hps from leveling to 51.
You can improve your rate of regen by resting, or sleeping. Be careful while sleeping unguarded, such as when out in the wilderness.
Add regen rates as a function of Con? here.
Low HP AlertsEdit
You wish that your wounds would stop BLEEDING so much! (at what HP level does this occur?)
Stunned (0 HPs)Edit
When your current HPs drop to exactly 0, you are stunned. If your opponent disengages or you are otherwise left in a position of no longer being attacked, you will eventually recover consciousness.
Incapacitated (-1 to -2 HPs)Edit
When your current HPs drop to between -1 and -2, you are incapacitated. An incapacitated (incapped) character is unable to move (or enter commands/receive tells/etc?) and will die if unaided (after how long/percent chance?).
Mortally Wounded (-3 HPs)Edit
Dead (-4 HPs or Lower)Edit
When your current HPs drop to -4 or lower, you are dead.