This article is about the weave. For protective equipment, see Armor.
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| Weave Statistics
| Release date
|| 5 SPs
|| By Level
| On Self?
| On Engaged?
| While Engaged?
Syntax: channel 'armor' <target>
Effect and DurationEdit
It improves the target's Dodge bonus by 10 points. It cannot be weaved if the channeler is engaged with a foe, but it can otherwise be weaved on engaged targets. The weave is self-castable.
Armor remains on the target for a long duration that is dependent on the channeler's level. To enhance the duration, the weave may be held.
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